晶片組: |
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nVIDIA RIVA TNT2 M64 晶片 AGP 2x/4x |
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16MB 或 32MB SDRAM 記憶體 |
Graphics |
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Extended 2D resolution up
to 2048*1536*32-bit high color@ 60Hz
Extended 3D resolution up to 1920*1200*24-bit high color
Maximum 300 MHz Palette-DAC
Fully OpenGL ICD support for WIndows 95/98 and Windows NT Complete
Microsoft DriecX6, Intel Pentium III SSE and AMD 3Dnow !
12K on-chip cache memory
Video acceleration for X and Y smooth up and down scaling with filtering
Windows 95/98 VGA drivers provided with auto-installation
Powerful utility for Windows 95/98 and Windows NT
Supports DDC2B+DPMS and VBE2.0
Supports ACPI for PC-98 specification |
Advanced
3D benefits |
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100%
hardware triangle setup
Twin texel (TNT) 32bit graphics pipeline single pass multi-texturing support
Square and non-square texture support
Per pixel perspective correct texture mapping : Fog, Light, Mip mapping
24-bit or 16-bit Z buffer (floating point or interger)
8-bit stencil buffer
Anti-aliasing: full scene, order independent
TextureBlend support examples : Multi-texture, Bump map, Textures, Environmental maps,
Procedural textures |
Driver Support |
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Windows 95/98 with
auto-installation, Windows NT 4.0, 5.0 OpenGL ICD for Windows NT4.0 and Windows 95/98
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