| Specifications |
 |
1X AGP BUS |
 |
3Dfx interactiveTM
Voodoo BansheeTM Chipset |
 |
16MB SGRAM |
 |
Support 3Dfx interactiveTM’s
GlideTM native interface OpenGL, Direct3D, DirectDraw and DirectX, Window
95/98/NT.40 |
 |
Dimensions 180mm(L) x
152mm(W) |
|
| Advanced
3D benefits |
| 3D rendering |
 |
16-bit Z-buffering with biasing |
 |
Triangle parameters, multi-triangle strips and
fans, transparency and chroma-key with dedicated color mask, alpha blending, sub-pixel and
sub-texel correction to 0.4x0.4 resolution , 24-bit color dithering to native 16-bit RGB,
per-pixel fog/haze effects, polygon-edge anti-aliasing, etc. |
|
| 3D texture mapping |
 |
Perspective-corrected 3D
texture mapping |
 |
RGB
modulation/addition/blending and texture compositing |
 |
14 input formats for
texture maps , 8-bit palette textures, texture compression |
 |
Per-pixel level-of-detail
(LOD) MIP mapping with biasing and clamping, etc. |
|
| Features |
| Graphics: |
 |
AGP 1X with sideband
addressing and pipelining |
 |
Full featured 128-bit
BitBlt engine |
 |
100MHz single-cycle
128-bit windows GUI acceleration |
 |
Up to 1600x1200 at
refresh rates above 76 Hz |
 |
Software DVD accelerated |
 |
Multiple video window
support and bilinear horizontal and vertical filtering |
 |
Supports DDC 2B |
|
|